Worms reloaded jetpack dynamite8/13/2023 With a bit of practice these game modes should make a return, some tweaks might be needed but that's fine. I'm sure they happened from time to time, but the vast majority of the games are ropers or shoppers.Ĭonsidering the game has been out for under 24 hours, that looks like good progress to me. I've logged into armageddon several times throughout the new patches and never once did I see a normal game. all us old guys who loved worms for the strategy and the fun got booted out because all you new guys wanted to do was fling yourselves across the map with the rope. The rest of us finally have a home now too. That means that those of you who love your rope games can still play them with the entirety of the community that loves the rope games. There will actually be a ranking list where the top player isn't just the best guy at using the ninja rope.Īnd the best part? Armageddon is being updated by someone not directly involved in T17, and will continue to be updated even with Reloaded out. With this game, we'll actually be able to play BnGs again, Normal games again. Team17 are catering to those of us who like ALL of worms armageddon, not just one item. I'm sure they happened from time to time, but the vast majority of the games are ropers or shoppers. It's almost like Team17 have headed down Nintendo lane - only caring about newcomers.actually, no. The new rope has completely killed the possibility of having fun games centered completely around the ninja rope. Please bring back the rope we know and love Team17, at least as an option. I am for the idea of a "super" or "classic" rope option to appease both sides. I don't understand why some people are so against something that worked so well in their other games either. Looking at the games files it looks like there's plenty of potential for modifying the weapon and worm parameter files if they let us - which hopefully they will. I don't think it's to much to ask to have the option to enable a 'super' rope like previous games - if you don't like it you don't have to play with it. They keep telling us what is and isn't fun, rather than that just giving the options to play how we want (more than 4 worms?! That's not fun so you can't do that!). The ability to create schemes and games tailored around what you and your friends wanted to play, and in this area Reloaded is really lacking which is disappointing given is was touted as being very customizable. I really don't get your crusade against people who liked the WA rope.įor me and many others Worms = customisation. I want to play games of Worms focused completely around the ninja rope, and the new rope is well.boring and slow. I think having an option is the best solution. They completely changed the way that "skiing" worked, and most Tribes1 players hated it, but then they introduced "classic" physics and you never heard another complaint. Instead of arguing over this, I vote we petition for a "classic rope" option under game settings. You even have the ability to take it out of the game if you want. I don't understand how a mode of transportation can be considered overpowered if everyone is allowed to use it. The thing is, a very large portion of players in Worms2 and WA focused strictly around the rope. Look, if I was playing a regular game, sure.ninja ropes would be fine. I'm sure a lot of the people who say the ninja rope is fine were never into ninja roping like many of the people who think it should be changed. Can we just quit with the childish belittlement already? The only thing the game needs is UI tweaking as many people have expressed.īranding an opinion as whining is a common tactic for people to try and win arguments. If T17 make the rope like WA, the game will immediately turn rubbish and make it feel pointless even creating and/or paying £17 for it. The rope serves its purpose, and made significantly harder to use so its much more fun now your able to use all kinds of items and tactics to win the game, not rope your way to victory as 99% of WA games are about. Things like that made most items, tactics and stratergys completely useless as the rope was a sure way to win always for example, the teleport. The WA Rope was indeed fun, but it was by far the most overpowered item in that game, giving the user the ability to travel the whole landscape, killing worms without even losing a turn etc. The rope, I would consider a worthy nerf. Of course it needs a little tweaking but its overall good. The new physics make the game WAAY much more interesting than just another rehash, also its much more realistic with such things as grenades bouncing. I hope Team17 don't give in to the whiney pressure.
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